Just as with last year, I’ll be at Stumptown at the Oregon Convention Center in Portland, OR this coming weekend, April 27th and 28th. I’ll be at table J04, indicated by Seb on the map here: I’ll have BSF Volume[…]↓ Read the rest of this entry…
Archive for Blog
Hey everyone! Sorry about this, but Page 238 is going to be a little late. I’ve run into some minor difficulty and to be honest getting the page done on time would mean not sleeping tonight, so I’m going to[…]↓ Read the rest of this entry…
Hey, guys. I’m a little sick, and you can imagine how well that meshes with this week being a holiday (here in the US, anyway). As such, I don’t really feel like I can produce a page up to my[…]↓ Read the rest of this entry…
Whew. Stumptown is over and I’ve more or less recovered. It was great to meet those of you who were already regular readers, as well as anyone who wasn’t! What I’m saying was, it was great to meet everyone. If[…]↓ Read the rest of this entry…
Mainly to get ready for Stumptown this weekend and partially in order to take care of some other things, I’m going to need to put the comic on hold this week. During the hold, I’ll also be playing a little[…]↓ Read the rest of this entry…
I’ve been waiting on an order to arrive before announcing this, and it arrived today, with only a week to spare. I will be at the 2012 Stumptown Comics Fest, which is being held this April 28th and 29th at[…]↓ Read the rest of this entry…
Welp, I’m done moving. I’m not done unpacking, but I’m moved enough to get drawing again. Moving is kind of crappy, I really wouldn’t recommend doing it unless you have to. Anyway, here’s a BSF page, please enjoy.
I’m not going to be able to do any BSF this week, because I’m moving to a new apartment. It’s not far but I’ve discovered that I have WAY too much stuff, so I’m going through that as much as[…]↓ Read the rest of this entry…
My good friends Shizuma and KF Harlock have just released their 8-Bit Console Style RPG, SPELLSHARD: The Black Crown of Horgoth. This game is the product of nearly a decade of hard work (they started in 2002, before 8-Bit was[…]↓ Read the rest of this entry…